
Different mods may need to have the folder you downloaded installed in different places.
PLEASE READ THE MOD'S INSTALLATION INSTRUCTIONS IN THE DESCRIPTION SECTION OF ITS DOWNLOAD PAGE. This will bring you to the games' files and folders, which should include the game launcher and several folders like "archive" and "r6".
FOR GOG USERS: Go to the Cyberpunk 2077 game page in your library, and select the Settings button to the right of the play button, and select Manage Installation > Configure. FOR STEAM USERS: Locate Cyberpunk 2077 in your game library, right click on the game name, select Properties, select the Local Files tab, and select Browse Local Files. Unzip the mod file's folder and save it in a location you can easily access, like your desktop or downloads folder. You will need an unarchiving tool for the zip files the mod is stored in, so be sure to have access to a tool like 7zip, winzip, or winrar. Be sure to create an account first, and then on the mod's page, select the Download: Manual button to obtain the mod file. Browse Nexus Mods for the mod you wish to add into Cyberpunk 2077. In FFXV mods works great, when I use ModOrganizer, but fbx files with texture - hard to find (easy only nude). I suspect that Steam "locks" the workshop by default, which is why newer games tend to often not be accessible via the downloader - meaning it's up to the game's publisher to explicitly set the workshop to be available.Īh ok. If you want a mod that's currently "locked" for you because you don't have it on Steam, your options are:ġ) Contact the publisher of the game and get them to unlock it (this sometimes works - Klei unlocked Invisible Inc workshop mods for example).Ģ) See if the mod is available elsewhere, such as Moddb or NexusMods - if not, contact the developer of the mod and get them to get their shit together. The API Steam downloader (and similar web pages and tools) uses is a web-based API - it never had anything to do with the game itself. This is nothing to do with Steam Downloader and the API, and everything to do with the publisher of the game not enabling those who don't own the game on Steam to download workshop mods. In the past the steam workshop used to use a different system where the game itself would download mods using an API, which I think is what that steam workshop downloader is trying to use.
It all goes through the steam client now. "I think it's not actually possible to use a downloader for newer steam workshop stuff, because it uses the same download depot system for mods as for games. Guess GOG users are not allowed to use mods for that game. "The game that this item belongs too does not allow downloading of its items" on for some games like Hat In Time, you're fucked